Combat bug - enemies rolls not working as intended
The my last gaming session I noticed when an enemy attacked one of my players it behaved like a normal die roll and not an attack. As an example: Bad Guy 1 punches a player so I drop his fight dice on the attacked player, either on the combat tracker or the map, and in the chat it just shows up like I rolled the fight skill but doesn't calculate if I actually hit the player or even seem to realize Bad Guy 1 made an attack. The same thing happens if I have Bad Guy 1 roll damage against a player. Everything is working fine for the players. Hass anyone else run into this?