Lag when GM moves token with lighting enabled (since last update v4.1.4)
Ran a session last night where all players were experiencing a lot of lag on a map with lighting enabled. If the GM moved a player token, it would move extremely slow on the player view (roughly half a grid space per second). We'd used this same map without any changes last session without issue (previous session was before v4.1.4). There were only the 3 PC tokens on the map, nothing else. Disabling lighting seems to alleviate the issue.
One player was on the local network. I can recreate the issue with the GM and player both on the local network (local LAN connection, not using Cloud brokering). No lag on the GM computer. If the player moves the token it appears to move normally, but if the GM moves the token it updates slowly for the player.
While the player's token is slowly moving around the map, other map operations (e.g. zoom, pan) is delayed and accessing other tabs of the character sheet take roughly 3 seconds to switch between tabs (normally it's instant).
I recreated the issue in a new campaign which I can send in along with recreate steps if wanted.
GM computer:
- Ryzen 7 3800X
- RTX 2080 Super
Player laptop (higher end mobile workstation from 2016):
- Intel Core i7 6820HQ
- nVidia Quadro M2000M
FGU v4.1.4
5e ruleset v2021-06-08
No extensions loaded