2 Attachment(s)
[Extension] Arcane Devices
Hi everyone,
I've created an extension to facilitate the creation and use of Arcane Devices (SWADE pp. 153).
How to use:
- Download and Enable the attached extension (duh)
- Go to a characters inventory
- Find the brand new Arcane Devices tab
- Create a new item
- open the record to edit the details of that item
- enter a name, cost, maximum power points to your liking
- drag a power or several powers onto the power field
- choose how you want to activate each power: Melee, Ranged or Thrown (for devices that are weapons activated with Fighting, Shooting or Athletics (Throwing) respectively), Skill (enter the name of a Skill that will be used to activate the device, e.g. Notice for a magical looking glass), or Device Internal (a new skill is created for the user when the item is equipped, with the die assigned as "Activation Roll" as skill level)
- If you chose "Skill" or "Device Internal" enter the appropriate skill name or drag the appropriate activation die onto the space next to "Activation Roll" (or Right Click -> Assign on the space)
- the result should look something like this:
Attachment 37819
When the item is Equipped (as opposed to just "Carried" or "Not Carried"), the character will gain a new power (named after the arcane device) and skill (if "Device Internal" is set as activation mode). To use the arcane device, you can simply activate the power from your powers tab as you would any other power (If the character using the AD doesn't have an Arcane Background, select an AB at random to see the power list). You can track the devices power points in the Inventory->Arcane Devices Tab.
When the item is Unequipped (or deleted) the Character automatically looses the associated power and skill.
There is also a new Arcane Devices category in the item catalog in the sidepanel.
I hope this helps people with quickly and easily managing their Artificer PCs and enables handing out of magical artifacts as rare quest rewards.
I welcome all feedback (constructive criticism preferred), bug reports and feature requests.
You can also find this extension on the Forge:
https://forge.fantasygrounds.com/shop/items/147/view
Best,
Chillhelm
Changelog: v.02 (Released 30.06.20)
- Fixed some strings
- Added more activation options
Changelog: v.03 (Released 02.07.20)
- Removed unnecessary debug output
- added a frame to the current PP tracker in the inventory sheet
- fixed damage dice not showing in the powers tab for AD powers that have a damage expression
Changelog: v.04 (Released 03.07.20)
- fixed a bug related to passing around equipped AD from character to character
- moved more strings to static resources instead of hardcoding (for potential future localisation) and fixed a misssing string
- fixed an error related to powers with no damage expression
- fixed a bug that reset activation type when renaming devices
- powers will now appear as <Powername> [<Devicename>] in the power list
Changelog: v.05 (Released 03.07.20)
- Windows can now be resized
Changelog: v.06 (Released 18.07.20)
- Arcane Devices can now grant multiple powers and subpowers
- when renaming an AD or a power of an AD while it is equipped all names (of skills and granted powers) get updated appropriately
- when the Device Internal activation die is changed while an AD is equipped, the granted skill (and all powers using it) will be updated appropriately
- Fixed a bug where a newly created AD would not associate the correct skill the first time it was equipped
- THIS VERSION BREAKS BACKWARD COMPATIBILITY! Using AD create with v.05 or earlier will not work!
Changelog: v.07 (Released 03.01.21)
- Added a "Create Arcane Device" button to the items list with handpainted, Made in Germany Custom Icon
- improved detection whether a given item is an arcane device (or intended to be one), so that they should now should all show up in the item list
Changelog: v.08 (Released 08.01.21)
- Arcane Devices are now marked as such in the Master Item List
- Arcane Devices are now exportable
Changelog: v.09 (Released 08.01.21)
- It is now again possible to have mundane items!
Changelog: v.10 (Released 04.06.21)
- Updated Ruleset Definitions to include Pathfinder for Savage Worlds (PFSW)
- Fixed a layout bug caused by the CoreRPG extension Player Agency
Changelog: Release 27.12.21
- Fixed some issues with the new ruleset version.
Changelog: Release 07.03.22
- Fixed some more issues with new ruleset versions.
Changelog: Release 22.03.23
- Fixed some more more issues with new ruleset version.