Originally Posted by
Madman Across the Water
In a fit of poor judgment and time management, I've started trying my hand at the Princes of the Apocalypse maps. I have very little experience in map making in FG, but hopefully just adding lights will prove simple enough that, if nothing else, maybe Zacchaeus can use my files (assuming I do finish) as a starting point rather than having to do it all from scratch.
For reasons that are not entirely clear, I decided to go in page order. This means starting with Feathergale Spire. And so, two questions.
1- There's no way to do a circular mask, is there? (Thankfully I think this is most of the maps where I will want one.)
2- I'd like suggestions for how to best handle "sunlight coming in through a window". I started the maps as having ambient sunlight (which will be its own issue if a party assaults the Spire in the middle of the night, but you can't prepare for everything here), and freehand drew crude circular masks for the inside of the tower. I tried putting light sources just outside the windows and opening the windows, but that puts way too little light into the rooms for how daylight actually behaves, so I just put "lantern" default light sources just inside each window. If someone has a better suggestion, I will happily (try to) implement it.
Finally, a less specific, very n00b feeling question: what happens if I add lights to a map in a module like Princes, and then Zacchaeus updates the lighting himself and hits publish. What happens when I next download updates? Are my changes clobbered, do the maps all wind up with twice as many lights, are the official changes rejected because I've edited the map...?
Thanks!