Has anyone built up an effects library for all the spells for 35e?
Something that I could cut and paste into the effects window rather than having to work them out.
So things like prayer, bless, haste etc.
Below is a WIP list of the effects you can paste in. Many thanks to Callum for the list.
Barbarian's Rage; STR: 4; CON: 4; SAVE: 2 will,morale; AC: -2
Greater Rage; STR: 6; CON: 6; SAVE: 3 will,morale; AC: -2
Mighty Rage; STR: 8; CON: 8; SAVE: 4 will,morale; AC: -2
Inspire Courage; ATK: 1 morale; DMG: 1 morale
Inspiring Word
Resistant Touch
Aura of Protection
Charge; AC: -1 - there is also a +2 bonus to a single attack
Fight Defensively; ATK: -4; AC: 2 dodge
Total Defense; AC: 4 dodge
Aid; ATK: 1 morale
Barkskin; AC: 2 natural armor
Bear's Endurance; CON: 4 enhancement
Bless; ATK: 1 morale
Bull's Strength; STR: 4 enhancement
Cat's Grace; DEX: 4 enhancement
Divine Favor; ATK: 1 luck; DMG: 1 luck
Divine Power; STR: 6 enhancement
Eagle's Splendor; CHA: 4 enhancement
Enlarge Person; STR: 2 size; DEX: -2 size; ATK: -1; AC: -1
Fox's Cunning; INT: 4 enhancement
Haste; ATK: 1; AC: 1 dodge; SAVE: 1 dodge,reflex; SPEED: 30 enhancement
Heroes' Feast; IMMUNE: poison; ATK: 1 morale; SAVE: 1 morale,will
Heroism; ATK: 2 morale; SAVE: 2 morale; SKILL: 2 morale
Heroism, Greater; ATK: 4 morale; SAVE: 4 morale; SKILL: 4 morale
Holy Aura; AC: 4 deflection; SAVE: 4 resistance
Invisibility - this is already built in to FG
Mage Armor; AC: 4 armor
Magic Fang; ATK: 1 enhancement; DMG: 1 enhancement
Magic Fang, Greater; ATK: 1 enhancement; DMG: 1 enhancement
Magic Vestment; AC: 1 enhancement
Magic Weapon; ATK: 1 enhancement; DMG: 1 enhancement
Magic Weapon, Greater; ATK: 1 enhancement; DMG: 1 enhancement
Owl's Wisdom; WIS: 4 enhancement
Prayer (allies); ATK: 1 luck; DMG: 1 luck; SAVE: 1 luck; SKILL: 1 luck
Prayer (foes); ATK: -1; DMG: -1; SAVE: -1; SKILL: -1
Protection from Evil; AC: 2 deflection; SAVE: 2 resistance - but note that the bonuses only apply against evil creatures
Rage; STR: 2 morale; CON: 2 morale; SAVE: 1 will,morale; AC: -2
Reduce Person; STR: -2 size; DEX: 2 size; ATK: 1; AC: 1
Resistance; SAVE: 1 resistance
Righteous Might; STR: 4 size; CON: 2 size; AC: 2 natural armor; DR: 3 evil; AC: -1; ATK: -1
Shield; AC: 4 shield
Shield of Faith; AC: 2 deflection
Shield Other; AC: 1 deflection; SAVE: 1 resistance
Transformation; STR: 4 enhancement; DEX: 4 enhancement; CON: 4 enhancement; AC: 4 natural armor; SAVE: 5 competence fortitude
Unholy Aura; AC: 4 deflection; SAVE: 4 resistance
Mutagen
Banner
Lion's Call
Ward
Most of the others are Pathfinder-specific effects, I believe. Things to note:-
All the effects I've detailed are from the 3.5 rules - I haven't checked for differences in the Pathfinder rules.
Many of these have additional effects that can't be represented in the FG effects system (or apply only in certain situations, such as the SR from holy aura).
Many have effects that scale with level - in which case, I've put the minimum effect in the list.
The durations are not included here, but would be in an effect in FG.
Temporary hit points (such as those from aid or heroes' feast) can be added in a spell in FG.