That should be fixed now :)
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Hmmm - OK, I don't know what's going on but I'll get that sorted ASAP
I've tried - unfortunately I can't get it to work. It's got to do with FG putting "@Module Name" at the end of every link, which breaks the Linking Sound String to Syrinscape - if we can come up with a way for FG NOT to put that suffix on the end or to strip it out somehow ourselves, then Exporting to Modules will be a simple thing to put back in - this is something I REALLY want to achieve but I think I'm going to need more than just my brain to do
Thoughts?
Any chance you could supply a complete list of autosounds? I've been able to trigger a few (applyatk, applydmg, applysave, applyeff), are there others? Is it ruleset dependent?
Amazing job Dulux-oz! I've been just playing around with it for the last 30 minutes or so and I keep having these "WOW" moments. :D
Ok, finally after 3 or 4 downloads of the base extension, I did manage to get it working. Even re-downloaded all the extensions I had. Ended up going to the "Post 40" which then took me to the updated link page for the base extension. Not sure what was up with that. My attempts were done on this post. Huh. Oh well.
I had the issue with the red X until I delete the old versions of the extensions from my extensions folder. After that everything started working.
Thanks - I had a few of those myself putting this together - hence Post #3 of this thread :)