FantasyGroundsUpdater Command Line Arguments?
I would like to periodically launch and update FGU without having to click the UI. Are there any hidden command line switches I can use to run the executable that would force an update (say, if I launched it as a scheduled task)?
If not, is there any change there *will* be?
Thanks,
BA
FantasyGroundsUpdater Command Line Arguments?
Quote:
Originally Posted by
Moon Wizard
We use the "-c" command line to tell the updater to automatically update and launch FG when done, when launching from the main client application. You could try that for now. It's not a supported feature.
Regards,
JPG
That worked very great - thanks!!!
So let me take it one step farther now... after the updater runs and launches FGU, add a command line switch in FGU to bypass the confirmation GUI and load a "created campaign" ?
lol here's what we're running into (the group I play with): We all work and have oddball schedules. We'd *like* to be able to connect to our active campaign periodically and our DM is not always awake/available/kids borked the computer, etc... I volunteered to host the campaign on a dedicated PC - and put one up (Win10). I can script periodic startups and shutdowns with PowerShell and Task Scheduler (and now with the -c command line, keep the content constantly updated). However, when the main program loads, there's a click-through GUI and it doesn't load the campaign without people interaction.
This may not be ideal for *everyone*, but it sure would be a useful option. Just putting it out there.
I appreciate the feedback.