AD&D Classic Modules FG release frequency?
Hey folks. Total newbie to FG. I am super excited to have discovered it and took a totally confident leap of faith without hesitation and purchased FGU Standard One-Time Pricing license as I am really excited for its potential (and very much patient and understanding with the software development lifecycle process and fact it is still in Beta).
I've been out of D&D for decades, but my interest never really extinguished. I continued to occasionally purchase materials and adventure modules to read for nothing more than pleasure as an escapism, as if they were some detailed adventure novel to vicariously be drawn into.
These days, whenever I fondly reflect back upon those good ol days in the early 80s... a period of care-free innocence, a life still yet devoid of responsibilities or adult worries, I repeatedly find myself recalling those specific recollections from the deep recesses of my mind of sitting around a kitchen table, character sheet and well-worn No. 2 pencil in hand, playing D&D well into the dark of night with good friends, usually dangerously past my hour of expected return home at the risk of parental consequences.
Ah, but see... already I digress with the onset of nostalgia provoked by the simple written reminiscing above of those cherished memories once again.
Apologies. My actual intended question was to ask the community how often new AD&D adventure modules have historically been added to FG library? Excited understates how I feel to see the current list of some of the great classic AD&D adventures already available on FG under 1E/2E ruleset for which I can look forward to (not even to mention some of the 5E adventures), but the potential for the long list of other great classic modules not yet implemented is truly anticipation inducing.
Many thanks.
Jim