Theogeek's Assassinate (5E only)
UPDATE!!
Updated to 1.2 in the forge.
- Fix name to use new FGU client "Feature" filter.
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- Add advantage based on initiative order (regardless of the option selected below, advantage always depends on initiative order)
- Add Option to choose if advantage is "per combat" or "per round". Per combat only allows advantage on Round 1, while per round allows advantage on every round.
OK, this is a niche extension that I've only tested in a few cases, but it seems to work even with all the extensions I normally run with.
I'm not adding it to the forge yet and I'd like people who play more than I do to run it through it's paces so if you want to help check something out, have at it!
I wrote this as a coding exercise to address this question on the 5E forums.
When this extension is loaded, if the attacker has an effect that includes the word "Assassinate" and the target has an effect named "Surprised", if the attack roll hits, it will be a critical hit and do critical damage.
It does NOT determine if the target is surprised, it merely checks for a "Surprised" effect.
Anyway, check it out if you want, and I'll add it to the forge if desired.
Thanks!