What triggers the highlighting in 5E ruleset for fields like AbilityStats, Wounds, et
I notice when the cursor passes over STR, DEX, CON, etc and also Wounds, TMP. etc that the graphic basically "bolds" the rectangle outline.
What causes this? I didn't see where it occurs in: number_charwounds, it can't be a default in basicnumber. Nor did I see it in the attached script either (that I understood):
Code:
<script>
function onInit()
if super.onInit then
super.onInit();
end
OptionsManager.registerCallback("WNDC", onValueChanged);
onValueChanged();
end
...