Clear Dead (5E, 4E, 3.5E, PFRPG, PFRPG2)
Forge: https://forge.fantasygrounds.com/shop/items/212/view
This 5E extension adds a button to the GM combat tracker window to remove dead NPCs.
It only removes NPCs in red (foes), and it checks if the Wounds >= HP Max. If it meets those two criteria, it is removed. This is helpful when you have a large number of NPCs dead due to something like a fireball.
I received a lot of requests to move the button around to try and accommodate different extensions. So instead, I went a different route, and made it a small button using standard corerpg graphic used for delete.
https://imgur.com/LwfImhp.jpg
v2 - change to small graphical button on header bar
v3 - Moved button to the bottom of the CT, next to the factions. Added a bunch of rulesets
v4 - fixed invisible overlap. it was blocking the faction buttons.
v5 - Added a new button for clearing ALL dead npcs, including friendly. Be careful to not delete your familiars ;)
v6 - added OSE compatibility
v7 - Passes the turn before deleting if the dead NPC currently has initiative.
v8 - I forget
v9 - Made more generic, uses only CoreRPG function calls now, so should work in derived rulesets as long as they are following CoreRPG standards. Also fixed issue with blood spatter not drawing.