Interest in Mutants and Masterminds?
Good afternoon All,
Just gauging any interest in a Mutants and Masterminds 3rd edition campaign... Specifically, start at low power (power level 5, or 75 power points). You just came into your powers/abilities, and crap hits the fan. We'll go from there. I'd like to have not more than one of each archetype, but I'm pretty open how to they could be built..:
Battlesuit
Construct
Crime Fighter
Energy Controller
Gadgeteer
Martial Artist
Mimic
Mystic
Paragon
Powerhouse
Psychic
Shapeshifter
Speedster
Warrior
Weapon Master