So I've been GMing for about 4 months now, typical player-turned-GM due to lack of games. And now that i've ran a few adventure modules i'm feeling confident enough in the program to start running my own campaigns. I have an idea for an "Around the Pact Worlds in 80 Days" kind of campaign and would LOVE some ideas from other GM's or players more familiar with the lore and little things of the PW. So the idea is there's a GM controlled shirren with the new "Sensate" Theme from COM (actually the inspiration for this little campaign) This shirren has been working as a cook/bartender and iss an envoy that has saved up enough money to buy a ship and wants to tour each planet of the pact worlds, seeing the "The most sensational things there are to see and do." Also picking up various rare fruits or ingredients to make a unique drink to be his bar-tending Magnum Opus. Potential issues on the Campaign managing side would be to determine which planets/locations to visit when according to Average Party Level. I'd think it would be cool to incorporate the unique systems found in some modules, like the jungle journey in the dead suns castrovel adventure, or an alert system from gulta in the azlanti campaign.
TL;DR: what cool Sh*t happens in the pact worlds that are often overlooked that would be cool to have in a "Tour of the pact worlds" campaign.