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Dingo's Tactical Extensions
Building on Ronnke's work, any extensions in this thread require the Community GURPS Ruleset found here.
Largely focused around the user interface and accessibility of information, the various extensions I make consist of edits to the character sheet and potential additional resources to facilitate either faster and easier workflows such as being able to record Energy Reserve or Fatigue points on the Spells / Powers sections of the Character Sheet, or to streamline information by removing fields or adding new means of recording.
These are my first extensions being released, so there may be early bugs. I have tested them as much as I can on my own however if any issues arise, please let me know in this thread.
Additionally, all of these extensions have been made to be as compliant to SJG's guidelines as possible regarding automation and use of information from their products. As such, any automation will rely entirely on user-inputted data and logic, or that which is common among most TTRPG's and is not specific to GURPS (EG; Damage Reduction). Some field names or locations may be replicated for the purpose of user entry and reference. If SJG or any representatives have any concerns about these extensions I can be reached either through the messaging system here, or by my Discord, Dingo#0834.
DTE - Character Overrides
The core of many changes, Character Overrides is a hopefully temporary extension that performs some larger overwrites of some of the classes in the GURPS Ruleset, to better facilitate windowclass merging. In short - this extension is required for the majority of these extensions to work. On its own this extension does not do anything particularly interesting for the end user.
This extension in particular is an amended version of Ronnke's original windowclasses, and all credit for the contents of this extension should be attributed to him accordingly. I have merely performed some minor changes to make window-class merging easier for other extensions.
Ver 1.0 - Release
charsheet_combat overwritten (names added to XML objects)
charsheet_spells overwritten (names added to XML objects)
Future Plans...
None as of yet. More overwrites will be performed as needed.