I was just hoping "Defensive Bonus" could be worked in. It would be cool to place the effect onto a halfling or gnome and it would just work. Maybe even add the effect to a character's list of actions, so it's easily applied by the player.
Defensive Bonus
Due to their small size, gnomes gain a +2 bonus to Armour Class when attacked by large opponents (greater than humansized).
An example of a possible effect script is:
Defensive Bonus; IFT: SIZE(>medium); AC:2 deflection
The above script actually kind of works. The script does improve the AC by 2, but the attackers size is not taken into consideration and medium sized monsters attacking are still receiving the penalty to hit.
Another wish is to have Infravision added as a trait. It would be great to have a character's infravision impeded if a light source was nearby. Complicated, I know.
;)