1 Attachment(s)
More (there are no) stupid questions.
Attachment 51537
I've followed Armin's helpful advice with potential magic items (here) and I've managed to get what I sort of want, BUT, when I import the character into FGU i get the above (see picture); I'm going to try the the last bit on the above thread to see if that will make any difference, if it does, I'll let you know.
I want to make a mod or something with all the magic items in the base Magic book, for my some-day-maybe-I'll-find-a-group-to-run-a-game-with campaign. I'm not sure how I would do it in FGU or if it's even possible yet (if it is, slap me with a fish so I don't have go through all this twice! :) ). I know you can change some basic bits in items, but not the entire gambit (at least that's what it seems like, again, see fish comment).