Originally Posted by
ShakyLuigi
Well, I am pretty sure the first error is because the T (Toughness) characteristic is empy when making a new sheet. So the code is trying to get a NIL value, which doesn't work.
It wasn't gamebreaking error, so I haven't looked into to it yet.
All those other yellow errors is because how I've anchored the objects and frames in the character sheet. Again, shouldn't be gamebreaking, but I think I have to have a look at it and make it a little prettier.
I think I found the second error you mentioned. It has something to do with an idea I had about calulcationg corruption. But it isn't used at this moment, so shouldn't effect anything else.
I just thought of something.
I've made everything in FG Unity. Are you using Classic FG? May that have something to do with it? Can someone confirm/disconfirm this?
Still it would be odd that everything works fine with the Charactersitcs, but not with Skills since they both go through basicaly the same process.
Could you perhaps attach the console log after you've rolled one characteristic and one skill? It may help me in troubleshooting.