Automatic Changes to Known Spell/Daily Spell Counts?
I think I saw an issue that seems like it might include a bug, but before trying to pin it down, it would help to know how the ruleset expects things to work...or maybe what it's doing.
The problem is that for the mystic I was building, the ruleset kept changing the spell setup counts to incorrect numbers...maybe whenever I opened the sheet - not exactly sure. And, since I was doing a manual build, maybe something was slightly out of sync. It's obviously using level and stat as a starting point.
The reason I am reporting this issue to you is that it didn't seem like the ruleset was correctly calculating the spell numbers including features that offered additional spells - like connections, etc. And, if when a user sets up their sheet and drags over prefab content, it's fine to try to help them set up the initial numbers of spells known/daily ones, but after that, my preference would be that the ruleset not dynamically change things every time I open it. But, I'm not sure exactly when the change was happening - just that it was.
So...my question is: what is the ruleset doing with respect to dynamically changing spell counts, when does that happen, and are you sure it is taking everything into account? (because I kept ending up with incorrect, automatically adjusted counts in the spell class header) Thanks!