Thanks for the update on your status and all your great work Minty!
Sorry for my misleading post, Tutt.
Printable View
I have just posted a new version (v0.1.5) of Druid Wild Shapes Implementor (DWSI) to the Forge.
This version remedies two issues:
- Failure to maintain proper map token size during WS and revert from WS
- Error thrown when Wild Shaped PC took damage
The script that fixed the above mentioned problems was pretty thoroughly tested to ensure robustness. However, not all other DWSI Wild Shaping routines were put through rigorous testing nor was the new version play tested in an actual game prior to posting to the Forge.
Details (should you be interested, and for my own edification):
1) The function CombatManager.getNPCSpaceReach( ) was deprecated by Smiteworks in August 2022. DWSI used that function to effect token size changes on maps.
2) Probably about the same time, the arguments for the function ActionDamage.messageDamage( ) were also changed by Smiteworks' developers. DWSI substitutes its own function for that ruleset function in order to trap and then handle damage inflicted to the WS PC that is in excess of the current TMP HPs ("the Wild Shape HP"). When damage in excess of the current WS HP is inflicted DWSI must cause a revert from WS and possibly report death of the PC should the leftover damage be in excess of the PC's current remaining HP. Because DWS_messageDamage( ) is called whenever the WS PC is damaged, to check for those conditions, the mismatch in the parameters caused the error to be thrown, irregardless of the amount damage inflicted.
Thank you for the update. Love this ext. Glad the real life issues were resolved too.
Just checked it out. I have a TON of mods running and Druid Wild Shape still worked just as it should. :)
Thank You for your hard work and great mod Minty.
@Minty - great mod!
I have a question/request though. I have some house rules, and one is where my cleric gains the wildshape ability as their channel divinity. Is there a way to remove the restriction on just druid class and/or find a way to add it in for other classes?
Noob question here. Our Circle of The Moon Druid 2nd level is not allowed to wild shape do CR 1 creatures.
Attachment 56146