Originally Posted by
GEONE
That is something that the Arcane Ward developers would have to handle on their end. Their extension has the higher load order and adds a new cast button instead of modifying the existing one, meaning I can't change any behaviour without it being overwritten or reference any of their additions.
They already have integrations with some other extensions like Constitutional Amendments and Spell Action Info, so it wouldn't hurt to ask, although I doubt they will since those are much larger and more extensive extensions than this one.
Currently, the two extensions are 100% compatible with each other, but not integrated with one another. You just need to click both cast buttons; one for the cast and spell slot usage, and the other for the wild magic check.