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Functionality Questions
Hello Forum, I was wondering if there are functions for the following effects.
A player has a power that gains a bonus = to the number of targets adjacent to them.
A different player ignores 5 fire resistance (Gift of Flame)
And a monster gains increased damage resistance depending on the number of targets it can see under a specific effect.
Which of these would be possible in the program and how would I search up how to utilize them.
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Anything to do with people within range or within vision will need to be manually handled.
The fire resistance should be handled by an effect on the PC on the combat tracker. ("RESIST: 5 fire")
Regards,
JPG