Originally Posted by
Ludd_G
Hi daddydoggerman,
love your implementation of the Save Overlay, it's the best yet I reckon! Unfortunately I think I've found a bug:
with just the Save Overlay active the saves on the Party Sheet don't work. They don't roll against the DC, just roll and display the number in Chatbox with no reference to success or failure. Also throws an number of errors equal to the number of characters on the Party Sheet. The error is:
"Handler error: [string "scripts/save_overlay_manager.lua"]:14: attempt to index field 'sSaveDesc' (a nil value)"
Hope this helps and thanks for your work.
Cheers,
Simon