Best starting adventures to introduce 2E
Hello, forever GM here. I have a group currently playing 5e campaign. yet I think they would much more enjoy 2e...and I would enjoy running it more. I would like to run a short adventure/campaign for them to introduce rules and game to them. I was wondering what you would recommend for "starter" adventures. If possible would be nice if it transitions to a longer adventure path, but not necessary. I tried searching forums and couldnt find a great answer thus far...though maybe I missed it.