Originally Posted by
rigerco
Yes, there are only two items listed in the "Standard Abilities" - none of the other standard SWADE Abilities are in that option. I thought I had to have the Natural Weapons Ability added to the character because the first time I added it as just a "natural weapon - spikes" with Str+1d6 damage everything looked right in the weapon block but in the Combat tab it showed up as blank damage. I deleted that and tried again and it worked.
On a side note, was there a stealth update of SWADE to v 6.0? Last week when we played, Deflection used the v5.X rule. Last night it used the v6.0 version of the Power, but I didn't note anything in the general FGU patch notes about it. Caused one of the players to think he was going insane. We both update the client every week.