Originally Posted by
miked2681
I've got a couple more questions that I hope you good people will be able to answer.
First, I'm wondering if there's anything in the effects coding to change the recoil penalty. For examples, the Rock and Roll! edge ignores the recoil penalty, or perhaps a custom item would reduce the recoil penalty to -1. I've tried both [#Recoil -1] and [Recoil -1] with no success.
Second, is there a way to change the amount of ammunition used on a single attack? A custom item in a certain conversion has a type of blaster that can be charged for 1 full round and then when fired is supposed to use 5 charges of ammunition. I know it could be done manually, but I was curious if there were a way to do it through effect coding also.