Reuploaded the extension for compatibility with the new version of FG :) Only download the new version if you already got the most recent update (at the time of this post) :)
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Reuploaded the extension for compatibility with the new version of FG :) Only download the new version if you already got the most recent update (at the time of this post) :)
I just tested the most recent version in both Classic and Unity, and the CRIT: 19 tag works with IFT clauses, but when I do get a critical hit and roll damage on the target, it doesn't roll the damage and instead brings up an error as shown below. It also does the same thing on a normal hit with the damage roll. Any idea what this might be?
Script execution error: [string "scripts/manager_action_damage.lua"]:137: attempt to index global 'ActorManager2 (a nil value)
Yup, it works fine now. Cheers! ;)
This extension works nicely in FGU :) thx :)
I updated to the most current version of FG :) (since I am not a 5e user: Feel free to inform me when there was an 5e update such that I can check for incompatibilities; especially when something with respect to damage or attack stuff gets updated :) )
New update of the extension because of this update: https://www.fantasygrounds.com/filel...s_ruleset.html :)
This means, the CRIT stuff is now in the main code! :) (thanks :) ) So, the extension is now only about the targetability of DMGTYPE, although the extension will keep its name such that you can still simply copy&paste after a download :)
I now deprecate this extension, since DMGTYPE is officially now targetable; thanks Moon Wizard :)
See: https://www.fantasygrounds.com/forum...tes-2021-04-27
So, you can unload the extension now :D