How do you handle the LoS function when using torches? A character who does not have dark vision uses a torch. That torch is good for 20' bright and an additional 20' of dim lighting and lasts for 1 hour. Is that something Unity picks up on once the player equips the torch or is there something that I have to enter on the character sheet so Unity knows and allows the player to have 20' bright + 20' of dim?
Thanks for all the help.
Wert