2023-02 Ruleset update: Death Markers
First, I like the death markers and the possible customization.
The skull and tombstone are empty. Is that correct? If I use such an empty set, I get an error on deletion of a dead CT entry.
Code:
[1/24/2023 1:25:29 AM] [ERROR] Script execution error: [string "CoreRPG:..pts/manager_image_deathmarker.lua"]:359: addLayerPaintStamp: Unable to create paint stamp with specified asset
Could we have a global option for the death markers in the options menu to put the whole option on/off? Unchecking every single creature type death marker seems a bit counterintuitive.
One of the major points of the existing extensions for such things are the blood splatters on a token when the entity takes damage, scaling off of the wounds tier. Would it be possible to have such an optional feature with the death markers? The current implementation looks good but it feels like it's only using 50% of it's possibilities.
I'd feel forced to still use an extension for blood splatters for alive creatures.