Originally Posted by
Xydonus
Capturing the mood is very important. While it's understandable that the moodlets are low priority, immersive roleplaying is a high priority for some folks. I personally favor functionality over immersive story telling, these things are simply nice to have. I will say though with recent strides in this area in regards to other virtual tabletops, I would hate to see Unity get left behind on this front. LoS, Fog of War, FX layers, all fall in somewhere between functionality and immersing the player into the game. Players are capable of affecting the mood around a physical table, from low lighting to candle-lit games (which are great). Can't precisely capture that in a VTT, but can certainly stride towards it.
So definitely something i miss, and something I would certainly want back at some point, be it new iteration or a combination of the old.