Is this connection warning an issue?
So I just discovered that you could open the console with /console lol. I noticed twice this evening I received this warning after starting FGU where it lost connection almost immediately with matchmaking server then was able to reconnect.
[WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: An established connection was aborted by the software in your host machine.
I'm not familiar with all the warnings and errors, so just thought I'd throw this out there in case it's helpful with connection stuff.
Here is a copy of the console:
Twice I opened FGU this evening and both times I received this warning after first connecting:
[3/24/2020 8:38:23 PM] Launcher scene starting.
[3/24/2020 8:38:44 PM] Starting cloud server mode. [Copernicus219]
[3/24/2020 8:38:48 PM] Game server started. []
[3/24/2020 8:38:48 PM] Launcher scene exiting.
[3/24/2020 8:38:48 PM] Match successfully created on lobby.
[3/24/2020 8:38:48 PM] Tabletop scene starting.
[3/24/2020 8:40:18 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: An established connection was aborted by the software in your host machine.
.
[3/24/2020 8:42:55 PM] Match successfully created on lobby.
[3/24/2020 8:47:51 PM] Campaign saved.
[3/24/2020 8:48:47 PM] Noble Connect [624442]: Stale Nonce. Resending REFRESH REQUEST [960c118967ca1965ed891b76] with new nonce
[3/24/2020 8:52:53 PM] Campaign saved.
[3/24/2020 8:57:54 PM] Campaign saved.
[3/24/2020 8:59:17 PM] Noble Connect [1254445]: Stale Nonce. Resending REFRESH REQUEST [e01dec319a6c44992a71c5f4] with new nonce
[3/24/2020 9:02:55 PM] Campaign saved.
[3/24/2020 9:07:57 PM] Campaign saved.
[3/24/2020 9:09:47 PM] Noble Connect [1884451]: Stale Nonce. Resending REFRESH REQUEST [0b91b7b9b4ea01a964aeb10d] with new nonce
[3/24/2020 9:12:58 PM] Campaign saved.