2 Attachment(s)
Theater of the Mind (Universal) Extension
Attachment 36995
Overview
Theater of the Mind Extension will be made available first as an extension for testing and feedback from the community. This will provide a new button in the top of the sidebar to open a frame to hold theater of the mind scenes. This can be combat, social interactions, chase, or whatever kind of scenes you can come up with to help run theater of the mind.
Features
Currently only one orientation is available and that is the East West setup. It will contain two columns, but when the frame is resized it will add or remove row slots (for those big scenes). The scene (image) can be changed on the fly, by drag n' dropping an image link on the frame. Friend or Foe icons can be dragged to the frame from the combat tracker to quickly add combatants to the slots. Combat actions, conditions, targeting, and visibility are available as well. Consider this frame as you would any other type of map when in a combat situation.
Installing
Download the file located in this post and navigate to the root directory of your Fantasy Grounds. This can be quickly navigated by clicking on the folder icon in FGC and FGU dashboard. Then place the file in your extensions folder and it will be available in the extensions selection prior to you starting your session.
Disclaimer
As with any test project, please back up your campaign prior to using the extension. Testing can cause issues that are unforeseen and may damage your data. Best to start a new campaign first to ensure your campaign doesn't get lost.
Feedback/Suggestions
Please use this thread to track bugs and report them as well. If you have suggestions or comments, we would greatly appreciate them as well.
Updates
*Can only test with one connection so may need verification
- *Other player tokens are visible
- GM only visible effects show on client
12/16/20
- [Fixed] Debugs needed to removed
12/28/20
- [Fixed] Images to function more in line with how FGU handles images.
- [Added] Ability to change number of columns on frame itself
1/4/21
- [Fixed] Error when attempting to resize frame in FGC
1/19/21
- [Fixed] Base functionality within FGC/FGU
3/2/21
- [Fixed] Errors when interacting with frame after latest ActorManager update
4/18/22
- [Fixed] Error with retired ActorManager function.
10/15/22
- [Fixed] Clean up of code and more in line with current FGU standards
12/11/22
- [Fixed] Removed ImageManager as it was conflicting with the CoreRPG version.