I tried this with Advanced Effects and Exhausted loaded. Healing from 0 HP gave me a level of exhaustion (with the house rule set to one). I can't reproduce so I'll need a more specific information on how to reproduce the behavior you are seeing
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I tried this with Advanced Effects and Exhausted loaded. Healing from 0 HP gave me a level of exhaustion (with the house rule set to one). I can't reproduce so I'll need a more specific information on how to reproduce the behavior you are seeing
I did some additional troubleshooting and I was able to track down more detail. The exhaustion is not applied when a combination of Advanced Effects, Better Combat Effects, and Exhausted are loaded at the same time. I tested this in a new "clean" campaign and was able to replicate the problem. It works if either Advanced Effects or Better Combat Effects is not loaded with Exhausted, and all extensions seem to be working otherwise.
Just wanted to offer up that if this is fixed in your gold edition of better combat effects let me know, I am happy to purchase that extension. I don't really need the additional features at this time, but I use three of your extensions and I am happy to support!!
The Max HP being set to -0 is still an issue btw.
Version Update: 1.7
Added: Support for NPCs gaining exhaustion with option weather it is used
Changed: Moved all extension option to their own group for ease of finding when many extensions are loaded
Changed: Cleaned up default effect string for no Mad Nomad support. Cleans up CT
Code Cleanup
Maintenance for ruleset change
Kind of hated to touch this since there hasn't been any reported issues in a while but I made some adjustments that clean some things up. Biggest is support for NPCs and defaulting the effect text to something cleaner than it was before. You can still get the boxes to color correctly with Mad Nomads extension if you up the verbosity of Exhausted however its not Exhausted responsibilty to be doing that and instead Char Sheet Effects display should know what the Exhaustion condition is, what the associated levels mean, and color itself appropriately.
Thanks.
I am also getting "MAXHP: -0" at both 4 and 6 levels of exhaustion. (I'm assuming that at 6 it would be set to whatever their original max HP was.) Have removed all other extensions, loading only this one, and still get the same issue.