Well then hurry up! Just kidding. Thanks for all of your hard work. I just picked up the archetypes today.
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https://www.fantasygrounds.com/store...hp?id=S2P11212
North America: Empires of Humanity is out now.
Please report any boo-boos here. Thanks
Hi there :)
I just want to ask if it is possible that when you throw in the Juicer framework, for example, that the right abilities and edges get populated on the charactersheet like when you put in the race?
And if this is possible that the right edges will be populated (Brawny, Fleet Footed, Quick) so that pace will be calculated correctly?
You really have to be careful when you make a fast Dogboy Juicer. The pace will be 16+d10 :D
If I ever get around to making Frameworks work like Races and auto-populate... some stuff will still be down to the players to work out. It is RIFTS after all, and it is CRUNCHY!
So if you drag those Juicer Framework "Racial Abilities" they work but make the Dogboy Speedy Gonzales?
I see...
Attachment 55382
Attachment 55383
Is this broken though?
To be clear. I don't care how crunchy Savage Worlds is. I just wanted to know if it would be possible in the future to drop frameworks on the sheet.
And what I wanted to point out with the Juicer is, that the "Fleet Footed" Edge is just build into Super Speed as a +8.
But that can be confusing when the player wants to buy Fleet-Footed a "second" time .
So I rephrase my question : Could it be possible to drop the Framework onto the charactersheet and can the "Edges" section on the sheet be populated automatically as well?
One other thing though. I can't edit the abilities on the sheet. They are locked.
Regards, Loco.