Thanks for posting it here, appreciate it!
Thanks to @DaddieCat for uploading it to the forge.
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Sadly no, but I wonder if that is just because how the module is set up or becasue of the ruleset?
Attachment 58328
Let me see if I can't incorporate that. I don't have that ruleset so I'll need to grab it for testing. At the very least I can add a working version on the forge for y'all.
I believe @Artrem already got me sorted with some advice and code edits. I'm waiting for the new build to process in the forge and then I think it should be working for all of y'all. I'll make a post here and on the extension post once the update is processed and available.
Updated build is finally up and on the live channel. I think that should get it for you. I'll make an update to the extension post as well. I'm also adding an atribution for Artrem on the page (thanks for the help), but it's pending page review and will appear eventually.
It is working, no problem. Thanks! I now have more star wars in my star wars.
I am getting this error:
CombatManager.onDrop - DEPRECATED - 2022-08-16 - Contact ruleset/extension/forge author
Here is what was suggested to use from the CoreRPG ct/scripts/ct.lua
Quote:
function onDrop(x, y, draginfo)
local sCTNode = UtilityManager.getWindowDatabasePath(getWindowAt(x ,y));
return CombatDropManager.handleAnyDrop(draginfo, sCTNode);
end