Originally Posted by
crossbow57
Yes, I'll load up something with less flavors and give that a go. I'm sure it will work just fine.
I don't say this to brag to any degree, but more to highlight the quality of the extensions provided for this system, and show others what is possible. I am not exaggerating when I say I have 35 extensions active in my PF1e game, cherry-picked from the usual suspects on the forum. Haha. Yeesh, I just counted them. 35! And not only do they all work well together, but they provide a wealth of abilities to manage the game I want to run for my players. This issue (an error on crit confirm rolls) is the ONLY error I get and I'm about 30 sessions into the game.
Not for everyone, I know - I am sure there are purists, there is upkeep to manage - but this setup has survived the last major release and still going strong. Thank you for doing such great work and making this such a robust system. I'm intimidated by the idea of going back to in-person play at this point... haha... no way I can manage all the stuff that FGU makes easy.
We have taken to calling it our favorite "Manual Video Game."
But yes, I have a problem and I'm not ashamed. It just works, and that's awesome.
Now, what I REALLY want is an extension that uses the standard "Head Scratch" icons for strain damage overlays, but then applies the alternative "Blood Splatter" icons for Injury damage on the same token! hah! Greedy.
I'll let you know how the test goes.