6/22/2022
-[Fixed] Save modifiers from desktop modstack and character sheet should now properly apply to the save roll.
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6/22/2022
-[Fixed] Save modifiers from desktop modstack and character sheet should now properly apply to the save roll.
7/12/22
-Updated ruleset for latest Core RPG.
-Fixed anchoring on several frames on vehicle record
Please report any issues you find.
8/9/22
-[Fixed] prime requisites were being cut off
- Added a level up message when you drag class record to character sheet to level up.
-[Fixed] All record locks should be working properly.
8/13/22
-[Fixed] ATK:# effect now should work for both targeted and untargeted rolls
- Tweaked Initiative roller. It now matches Friend or Foe for group initiative instead of type. This can come into play for White Star and OWB WW2. So a Friendly NPC or Vehicle would all change when the player rolls. Same for Foe or neutral. If you playing these games feedback is welcome on this one.
-[Fixed] Character sheets were not properly linking on the CT Host. not sure how they got broken. (core rpg maybe?)
8/31/22
-[Updated] ruleset utilizing new Combat Tracker code. Removed deprecated scripts.
An update to the core rules has been sent over to Mythmere games.
9/17/22
-Updated the way Hp/Wnds interact to be more like 2e/5e ruleset.
-Adjusted some frames to improve readability
I also sent an update to Matt for the SW core books to fix some minor typos.
9/24/22
-[Fixed] NPC spell tab should now function properly
10/14/22
- Improved automation for dropping spells on PC spell tab.
-Cleaned up alignment issues with several frames.
10/19/22
- Ruleset Updated to account for new changes in Fantasy Grounds
10/27/22
- [ALL] Added die modifers and unlocked dice panel
-[FIXED] AAC calculation in WhiteStar and OWB
-[FIXED] CT targeting in OWB
-[Fixed] Vehicle sizing when adding to CT