Condition/effects IF/IFT query
So, I'm not to familiar with how IF/IFT condition/effects work but the first run in with it has been trying to figure out a way for a ranger type with a mark ability to use it.
The first thought was the standard "IFT: marked;DMG: 1d6" and then just put a "marked" string in effect on the target marked. Didn't work. So I poked around the forums and apparently the condition has to exist as one of the types listed in the ruleset (in this case I was testing 5E) so ... I tweaked the above to use "intoxicated" and put intoxicated on the target and it worked as intended.
So I thought to myself, quick extension to just adjust and add the conditions to have a "marked" and I'm done. I did that but I wanted to ask before I left it at that... is there another (better) way to do what I'm trying?