1 Attachment(s)
Bug: [D&D 4E] Crit dice added by an Effect are incorrectly maximized
Summary:
Critical dice added by an effect are all incorrectly maximized, whereas critical dice from '+Crt' of 'High Crit' property roll normally.
Ruleset(s): 4E
Extensions/Themes: none
Modules Loaded: none
Operating System / Language Setting: Windows 10
Steps to Reproduce:
Add an effect to a character that adds crit dice (e.g. 'DMG: 3d10 critical').
Perform a damage roll, holding down shift to trigger a crit.
Hight Crit & +Crt dice roll normally, while Effects Crit dice are maximized.
Attachment 55214
(Rolled 3d12 are added by High Crit at Lvl 21. Maxmized 3d10 are from the C.T. Effect. Rolled 3d6 are from the +Crt.
Second damage roll is from a non-crit, so none of the extra Crit dice are rolled.)