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Calendar days do not split on week lengths leading to awful display
The first time opening this calendar, the display in the calendar element is correct--days will break every eighth day, and it looks generally like a calendar should (see first image, Cal.png).
Every time I reload the campaign after that, the display instead breaks on two-day segments, making the calendar a lot less readable (see second image, CalBad.png). I can't find any reason why it's happening--changing the lundardaycalc mainland.lua function has no effect on the UI, and I don't really see anything in any of the calendar examples in the tutorial thread (https://www.fantasygrounds.com/forum...endar-Tutorial) that have anything to say about this. Any ideas?