1 Attachment(s)
Tomb of Annihilation Maps
Tomb of Annihilation is out, I hear you say. Are there enough maps, I hear you say. There are never enough maps, I say.
So we have Zacchaeus' ToA map module. This module contains some additional maps drawn up for use with Tomb of Annihilation. There are a couple of maps drawn for use with specific encounters in mind - Dinosaur Racing for example - but generally they were drawn up for use with the potentially many random encounters. The maps therefore cover various terrain types, such as ruins, wasteland, rivers, beaches and of course jungles. Each has an FG grid already drawn on it at 50px size.
To use the maps download from the attachment to this post and place the module into your modules folder and then activate it within FG as normal.
The module will be accessible in any CoreRPG based ruleset so they can be used for any other games too.