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issue with Combat tracker
I had someone delay. I manually changed initiative for one player (red ryder). The players saw a different order on the tracker than I did. I also have Hidden NPC initiative on.
Attached are player view and DM view
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Ranged powers and advantages are not calculating correctly.
Okay.. we are trying to add in a power for powercost.
Add damage with increased range. Range is actually +1 per power level so it should be 16 for the cost of 8 levels.
Here is an example of what it looks like in FG.
This is not correct.