Attack +1 When Min Str not met
I am not sure if this is a bug, a feature, or something to keep in mind. I was making ye classic +1 longsword. I can put [Attack+1] either right under the Keyword or as a specific mod when I create an item. I was testing it and for the life of me it would not work, but I had made a magic dagger earlier and it did add the bonus.
It turns out the character had d6 str and it was restricting the longsword damage. While the coding appropriately capped the damage to 2d6, it also negated the [Attack+1]. On another character that satisfied the min Str the [Attack+1] worked as expected (when equipped).
Just something interesting I noticed (perhaps that is a known thing as I am newer to all this).
Regards