Laying down wall, door and window layers in FGU on an imported map
Hi everyone. I'm currently DMing Curse of Strahd (D&D 5e) and finding a huge need to create battlemaps for the many areas of likely combat for which there are no maps, or which the maps are basically inadequate. It's time-consuming but also rewarding, however I'm having real trouble once I've created a map, say in Inkarnate, once I've exported the file and dropped it into a new image file. I can create the map, lay down grid and even manage LOS OK, but for some reason I'm having trouble in getting the walls, doors and windows of buildings to operate as fixed barriers, or toggleable barriers (doors), for my PCs when the characters are dropped onto the map. I'd really appreciate some help, or pointers to existing Youtube tutorial videos on this specific point. Many thanks in advance!