Rippers Resurrected: lodges missing table and bug
I have found a couple of problems with the lodges in Rippers resurrected.
I'm running FGU with SWADE and the Rippers Resurrected ruleset - no other extensions.
First of all, the "Lodge Table" from page 35 in the RR players' handbook is missing in FG. This makes the modifiers rule really confusing, even though the lodge record updates the modifier field as the lodge gains levels.
Also, adding a facility or edge to a lodge causes the following error:
Script execution error: [string "charsheet/scripts/charsheet_ability.lua"]:32: attempt to call field 'getActorShortcut' (a nil value)
The facilities and edges are added, and automation (e.g. for "purpose built") works, but the error message is annoying.