11/3/22
small update
-[Fixed] an issue where equipping an item with an effect (ie torch) was throwing an error.
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11/3/22
small update
-[Fixed] an issue where equipping an item with an effect (ie torch) was throwing an error.
11/26/22
-[Fixed] BTH and Dmg bonuses for strength will now apply to fighter multi class characters.
2/15/23
- Updated scripting behind the scenes to support upcoming changes to Fantasy Grounds. Theoretically this should preempt anything from breaking.
3/22/23
[FIXED] Burst file will now only use 1/3 of your ammo.(WWII)
[Added] A toggle for suppression fire(WWII)
[Added] Death Markers (all)
[Fixed] Vehicles now use standard Core RPG scripting when adding to CT. (WhiteStar WWII)
6/13/23
- Updated for new FG build
6/18/23
-[FIXED] adding NPCs to the combat tracker using encounter records.
7/7/23
[Fixed] Removed deprecated CombatManager.onDrop code.
7/21/23
-[UPDATED] How player armor class calculation was being handled in order to leverage Core RPG scripts.
8/29/23
Updated for compatibility with new CORE RPG. Also added several improvements to improve DMs ability to use FG store themes.
12/13/2023
- Updated Party Sheet to work with new Core RPG update.