CombatManager.requestActivation does not trigger hooks
Hello,
I am trying to listen in for turn end/start events through the CombatManager. So far I have had success with setCustomTurnStart and setCustomTurnEnd, but I recently discovered that the activation flag (in the lower left of the CT, which you can drag/drop to set a turn) does not trigger any hooks. This function, requestActivation, seems to only be used by this drag/drop flag.
I can understand why it might not go through all the work of finding the actors for turn end/start, like how nextActor does, but wouldn't it make sense to at least call onInitChangeEvent? If not that, would it be possible to add another hook, such as onActivationEvent?