2 Attachment(s)
Life Link and We need an effect added or modified
So mystic have and ability called Life Link
At the start of each turn, you can choose an ally within 30 feet who has taken Hit Point damage and transfer her wounds to yourself, dealing an amount of damage up to your mystic level to your Hit Points (bypassing any Stamina Points you may have) and healing the ally's Hit Points an equal amount. This doesn't require any action on your part. You can't prevent or reduce the damage you take from lifelink.
I have coded most of it here
Attachment 34943
Here is the code for each step
Attachment 34944
Everything work except the damage.. The damage is supposed to be directly to Health, but it is taking from stamina first. We need a way to Determine exactly which pool to pull from just like we have a way to determine which pool to add to. If I am doing this wrong please let me know.