I'm learning FGU, so this could be operator error.
If I roll on the Booty table and get a relic, it's rolling four relics total. Two of two types. So two armors followed by two potions...
Shouldn't it just be rolling one result?
Thanks.
I'm learning FGU, so this could be operator error.
If I roll on the Booty table and get a relic, it's rolling four relics total. Two of two types. So two armors followed by two potions...
Shouldn't it just be rolling one result?
Thanks.
Yes
No idea why, this didn't used to happen, as far as I can tell it not a problem with the module, something in FG is causing it :s
I’m not familiar with SW and 50F. Can you walk me through the steps to create a campaign and see this issue?
Thanks,
JPG
Thanks folks.
To create a campaign, you'll need SWADE (Savage Worlds Adventure Edition) and 50 Fathoms.
Then over in Tables, you'll see Booty Tables (four of them). The easiest way to replicate is to select the Booty Table - King's Ransom (you automatically get a Relic Result) and roll. Over in Chat, you'll see four Relic results (multiple rolls).
I just clicked and generated:
Silver & Gold = $3000 (Correct)
Miscellaneous Item 1 (Correct)
Blast Stone (Correct)
And then the following incorrect results:
Miscellaneous Item 1
Scroll
Potion
Cure-all
Potion
Mana
I just loaded up my old 50F campaign in FGC and rolling on the King's Ransom table generated 2 relics, not 4. On one roll it gave me two weapons, on another it gave me a misc item and a potion, and a third gave me two potions. So at least in classic it seems to be rolling on the relic table twice rather than once as it should.
The issue is that the 50F tables are actually doubled up on the linked table references. They are database-linked to the follow-on table (i.e. link icon), as well as name-linked to the table (i.e. [Relic Table]). So, this is triggering two separate rolls. Removing one or the other will fix the tables in the short term.
I'll pass on to Doswelk.
Regards,
JPG
This has been fixed.
Hopefully will made this week's update.