Hi,
I have a questionned about critical dice that are conditionned, example:
A Duelist's Weapon has : +1d6 damage per plus, +1d8 damage per plus if you have combat advantage.
How I can handle the condition please? I think it's possible has an effect, but is possible to apply an effect on a weapon?
For the moment I only have the choice to drop dice(s) in the critical space in the "combat" tab of the character sheet.
Thanks,
Alec