Thanks Trenloe. I have been doing this for too long, apparently. I know it didn't work at some point and didn't realize that it changed. Thanks again for finding the reference.
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Strength of Thousands:
All striking and greater striking weapons we've received from these modules so far have a Damage entry corresponding to the amount of damage after adding the striking property, however as a striking entry in the Properties field adds damage dice as well, they end up having too many damage dice in the end. Solution would be to only use 1dX in the Damage field.
The fixes to the modules update the modules themselves. To fix the items on character sheets, you will need to either manually fix them on the sheets or delete them from the character sheets and drag them over from the updated module.
The only difference between a normal fix and a hotfix is a quicker, more immediate fix of the module or ruleset.
Utterly subjective, but an oddity nonetheless:
In the Abomination Vaults, the "intricate gear" item in Area B9 (Old Office) is described as a "dark gem" when un-identified. This isn't from the original adventure, which doesn't suggest alternative pre-identification names at all; but if the item needs to have one, it seems like it should be fairly obvious that it's some kind of mechanical component rather than a gemstone. Alternately, declare that it's made of some gem, but has been carved with curious notches etc.
Cult of Cinders, the fortress of sorrow map, it says in the description that all the rooms are lit by smokeless, magma braziers, but the only light sources are coming from the magma trenches, leaving the rest of the inside, in total darkness.
Cult of Cinders, unarmoured, and unarmed Charau-ka butchers that are in the fortress of sorrow are also missing their attack of opportunity reaction.
Please move if in wrong thread.
My party is fighting goblins using PF2 monster core. I noticed that most of them are missing their ranged option. In monster core they have their dogslicer and shortbow, but it is not in their stats in fantasy grounds unity.
Just thought I'd bring to your attention, sorry if someone else mentioned it.